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use crate::factory::{DynamicIndex, FactoryComponent, FactoryView};
use crate::Sender;
use super::{FactoryBuilder, FactoryHandle};
#[derive(Debug)]
pub(super) enum ComponentStorage<C: FactoryComponent> {
Builder(FactoryBuilder<C>),
Final(FactoryHandle<C>),
}
impl<C: FactoryComponent> ComponentStorage<C> {
pub(super) const fn get(&self) -> &C {
match self {
Self::Builder(builder) => &builder.data,
Self::Final(handle) => handle.data.get(),
}
}
pub(super) fn get_mut(&mut self) -> &mut C {
match self {
Self::Builder(builder) => &mut builder.data,
Self::Final(handle) => handle.data.get_mut(),
}
}
pub(super) const fn widget(&self) -> &C::Root {
match self {
Self::Builder(builder) => &builder.root_widget,
Self::Final(handle) => &handle.root_widget,
}
}
pub(super) fn send(&self, msg: C::Input) {
match self {
Self::Builder(builder) => builder.component_sender.input(msg),
Self::Final(handle) => handle.input.send(msg).unwrap(),
}
}
pub(super) fn state_change_notify(&self) {
if let Self::Final(handle) = self {
handle.notifier.send(()).unwrap();
}
}
pub(super) fn extract(self) -> C {
match self {
Self::Builder(builder) => *builder.data,
Self::Final(handle) => handle.data.into_inner(),
}
}
pub(super) fn launch(
self,
index: &DynamicIndex,
returned_widget: <C::ParentWidget as FactoryView>::ReturnedWidget,
parent_sender: &Sender<C::ParentInput>,
) -> Option<Self> {
if let Self::Builder(builder) = self {
Some(Self::Final(builder.launch(
index,
returned_widget,
parent_sender,
C::output_to_parent_input,
)))
} else {
None
}
}
pub(super) const fn returned_widget(
&self,
) -> Option<&<C::ParentWidget as FactoryView>::ReturnedWidget> {
if let Self::Final(handle) = self {
Some(&handle.returned_widget)
} else {
None
}
}
}