1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
use crate::{ActionMap, SimpleAction};
use glib::{IsA, Variant};
#[doc(alias = "GActionEntry")]
pub struct ActionEntry<O>
where
O: IsA<ActionMap>,
{
name: String,
parameter_type: Option<String>,
state: Option<String>,
pub(crate) activate: Option<Box<dyn Fn(&O, &SimpleAction, Option<&Variant>) + 'static>>,
pub(crate) change_state: Option<Box<dyn Fn(&O, &SimpleAction, Option<&Variant>) + 'static>>,
}
impl<O> ActionEntry<O>
where
O: IsA<ActionMap>,
{
pub fn name(&self) -> &str {
&self.name
}
pub fn parameter_type(&self) -> Option<&str> {
self.parameter_type.as_deref()
}
pub fn state(&self) -> Option<&str> {
self.state.as_deref()
}
pub fn builder(name: &str) -> ActionEntryBuilder<O> {
ActionEntryBuilder::new(name)
}
}
impl<O> std::fmt::Debug for ActionEntry<O>
where
O: IsA<ActionMap>,
{
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ActionEntry")
.field("name", &self.name())
.field("parameter_type", &self.parameter_type())
.field("state", &self.state())
.finish()
}
}
#[derive(Debug)]
pub struct ActionEntryBuilder<O>(ActionEntry<O>)
where
O: IsA<ActionMap>;
impl<O> ActionEntryBuilder<O>
where
O: IsA<ActionMap>,
{
pub fn new(name: &str) -> Self {
Self(ActionEntry {
name: name.to_owned(),
parameter_type: Default::default(),
state: Default::default(),
activate: Default::default(),
change_state: Default::default(),
})
}
pub fn parameter_type(mut self, parameter_type: &str) -> Self {
self.0.parameter_type = Some(parameter_type.to_owned());
self
}
pub fn state(mut self, state: &str) -> Self {
self.0.state = Some(state.to_owned());
self
}
pub fn activate<F: Fn(&O, &SimpleAction, Option<&Variant>) + 'static>(
mut self,
callback: F,
) -> Self {
self.0.activate = Some(Box::new(callback));
self
}
pub fn change_state<F: Fn(&O, &SimpleAction, Option<&Variant>) + 'static>(
mut self,
callback: F,
) -> Self {
self.0.change_state = Some(Box::new(callback));
self
}
pub fn build(self) -> ActionEntry<O> {
self.0
}
}
#[cfg(test)]
mod tests {
use crate::prelude::*;
use super::*;
#[test]
fn action_entry() {
let app = crate::Application::new(None, Default::default());
let close = ActionEntry::builder("close")
.activate(move |_app, _, _| {
})
.build();
app.add_action_entries(vec![close]).unwrap();
assert!(app.lookup_action("close").is_some());
}
}