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use crate::GLShader;
use glib::object::Cast;
use glib::translate::*;
glib::wrapper! {
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ShaderArgsBuilder(Shared<ffi::GskShaderArgsBuilder>);
match fn {
ref => |ptr| ffi::gsk_shader_args_builder_ref(ptr),
unref => |ptr| ffi::gsk_shader_args_builder_unref(ptr),
type_ => || ffi::gsk_shader_args_builder_get_type(),
}
}
impl ShaderArgsBuilder {
#[doc(alias = "gsk_shader_args_builder_new")]
pub fn new(shader: &GLShader, initial_values: Option<&glib::Bytes>) -> ShaderArgsBuilder {
skip_assert_initialized!();
unsafe {
from_glib_full(ffi::gsk_shader_args_builder_new(
shader.to_glib_none().0,
initial_values.to_glib_none().0,
))
}
}
#[doc(alias = "gsk_shader_args_builder_set_bool")]
pub fn set_bool(&self, idx: i32, value: bool) {
unsafe {
ffi::gsk_shader_args_builder_set_bool(self.to_glib_none().0, idx, value.into_glib());
}
}
#[doc(alias = "gsk_shader_args_builder_set_float")]
pub fn set_float(&self, idx: i32, value: f32) {
unsafe {
ffi::gsk_shader_args_builder_set_float(self.to_glib_none().0, idx, value);
}
}
#[doc(alias = "gsk_shader_args_builder_set_int")]
pub fn set_int(&self, idx: i32, value: i32) {
unsafe {
ffi::gsk_shader_args_builder_set_int(self.to_glib_none().0, idx, value);
}
}
#[doc(alias = "gsk_shader_args_builder_set_uint")]
pub fn set_uint(&self, idx: i32, value: u32) {
unsafe {
ffi::gsk_shader_args_builder_set_uint(self.to_glib_none().0, idx, value);
}
}
#[doc(alias = "gsk_shader_args_builder_set_vec2")]
pub fn set_vec2(&self, idx: i32, value: &graphene::Vec2) {
unsafe {
ffi::gsk_shader_args_builder_set_vec2(
self.to_glib_none().0,
idx,
value.to_glib_none().0,
);
}
}
#[doc(alias = "gsk_shader_args_builder_set_vec3")]
pub fn set_vec3(&self, idx: i32, value: &graphene::Vec3) {
unsafe {
ffi::gsk_shader_args_builder_set_vec3(
self.to_glib_none().0,
idx,
value.to_glib_none().0,
);
}
}
#[doc(alias = "gsk_shader_args_builder_set_vec4")]
pub fn set_vec4(&self, idx: i32, value: &graphene::Vec4) {
unsafe {
ffi::gsk_shader_args_builder_set_vec4(
self.to_glib_none().0,
idx,
value.to_glib_none().0,
);
}
}
#[doc(alias = "gsk_shader_args_builder_to_args")]
pub fn to_args(self) -> glib::Bytes {
unsafe { from_glib_full(ffi::gsk_shader_args_builder_to_args(self.into_glib_ptr())) }
}
}