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use crate::{LinearGradientNode, RenderNodeType};
define_render_node!(
LinearGradientNode,
ffi::GskLinearGradientNode,
RenderNodeType::LinearGradientNode
);
impl std::fmt::Debug for LinearGradientNode {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.debug_struct("LinearGradientNode")
.field("color_stops", &self.color_stops())
.field("end", &self.end())
.field("n_color_stops", &self.n_color_stops())
.field("start", &self.start())
.finish()
}
}