Struct glib::MainContext 
source · #[repr(transparent)]pub struct MainContext { /* private fields */ }Implementations§
source§impl MainContext
 
impl MainContext
pub fn new() -> MainContext
pub fn with_flags(flags: MainContextFlags) -> MainContext
v2_72 only.pub fn dispatch(&self)
pub fn is_owner(&self) -> bool
pub fn iteration(&self, may_block: bool) -> bool
pub fn pending(&self) -> bool
pub fn wakeup(&self)
pub fn default() -> MainContext
pub fn thread_default() -> Option<MainContext>
pub fn ref_thread_default() -> MainContext
source§impl MainContext
 
impl MainContext
pub fn prepare(&self) -> (bool, i32)
pub fn find_source_by_id(&self, source_id: &SourceId) -> Option<Source>
sourcepub fn invoke<F>(&self, func: F)where
    F: FnOnce() + Send + 'static,
 
pub fn invoke<F>(&self, func: F)where F: FnOnce() + Send + 'static,
Invokes func on the main context.
If the current thread is the owner of the main context or the main context currently has no
owner then func will be called directly from inside this function. If this behaviour is
not desired and func should always be called asynchronously then use MainContext::spawn
glib::idle_add instead.
sourcepub fn invoke_with_priority<F>(&self, priority: Priority, func: F)where
    F: FnOnce() + Send + 'static,
 
pub fn invoke_with_priority<F>(&self, priority: Priority, func: F)where F: FnOnce() + Send + 'static,
Invokes func on the main context with the given priority.
If the current thread is the owner of the main context or the main context currently has no
owner then func will be called directly from inside this function. If this behaviour is
not desired and func should always be called asynchronously then use MainContext::spawn
glib::idle_add instead.
sourcepub fn invoke_local<F>(&self, func: F)where
    F: FnOnce() + 'static,
 
pub fn invoke_local<F>(&self, func: F)where F: FnOnce() + 'static,
Invokes func on the main context.
Different to invoke(), this does not require func to be
Send but can only be called from the thread that owns the main context.
This function panics if called from a different thread than the one that owns the main context.
Note that this effectively means that func is called directly from inside this function
or otherwise panics immediately. If this behaviour is not desired and func should always
be called asynchronously then use MainContext::spawn_local
glib::idle_add_local instead.
sourcepub fn invoke_local_with_priority<F>(&self, _priority: Priority, func: F)where
    F: FnOnce() + 'static,
 
pub fn invoke_local_with_priority<F>(&self, _priority: Priority, func: F)where F: FnOnce() + 'static,
Invokes func on the main context with the given priority.
Different to invoke_with_priority(), this does not require func to be
Send but can only be called from the thread that owns the main context.
This function panics if called from a different thread than the one that owns the main context.
Note that this effectively means that func is called directly from inside this function
or otherwise panics immediately. If this behaviour is not desired and func should always
be called asynchronously then use MainContext::spawn_local
glib::idle_add_local instead.
sourcepub fn with_thread_default<R, F>(&self, func: F) -> Result<R, BoolError>where
    F: FnOnce() -> R + Sized,
 
pub fn with_thread_default<R, F>(&self, func: F) -> Result<R, BoolError>where F: FnOnce() -> R + Sized,
Call closure with the main context configured as the thread default one.
The thread default main context is changed in a panic-safe manner before calling func and
released again afterwards regardless of whether closure panicked or not.
This will fail if the main context is owned already by another thread.
sourcepub fn acquire(&self) -> Result<MainContextAcquireGuard<'_>, BoolError>
 
pub fn acquire(&self) -> Result<MainContextAcquireGuard<'_>, BoolError>
Acquire ownership of the main context.
Ownership will automatically be released again once the returned acquire guard is dropped.
This will fail if the main context is owned already by another thread.
source§impl MainContext
 
impl MainContext
sourcepub fn channel<T>(priority: Priority) -> (Sender<T>, Receiver<T>)
 
pub fn channel<T>(priority: Priority) -> (Sender<T>, Receiver<T>)
Creates a channel for a main context.
The Receiver has to be attached to a main context at a later time, together with a
closure that will be called for every item sent to a Sender.
The Sender can be cloned and both the Sender and Receiver can be sent to different
threads as long as the item type implements the Send trait.
When the last Sender is dropped the channel is removed from the main context. If the
Receiver is dropped and not attached to a main context all sending to the Sender
will fail.
The returned Sender behaves the same as std::sync::mpsc::Sender.
sourcepub fn sync_channel<T>(
    priority: Priority,
    bound: usize
) -> (SyncSender<T>, Receiver<T>)
 
pub fn sync_channel<T>( priority: Priority, bound: usize ) -> (SyncSender<T>, Receiver<T>)
Creates a synchronous channel for a main context with a given bound on the capacity of the channel.
The Receiver has to be attached to a main context at a later time, together with a
closure that will be called for every item sent to a SyncSender.
The SyncSender can be cloned and both the SyncSender and Receiver can be sent to different
threads as long as the item type implements the Send trait.
When the last SyncSender is dropped the channel is removed from the main context. If the
Receiver is dropped and not attached to a main context all sending to the SyncSender
will fail.
The returned SyncSender behaves the same as std::sync::mpsc::SyncSender.
source§impl MainContext
 
impl MainContext
sourcepub fn spawn<F: Future<Output = ()> + Send + 'static>(&self, f: F) -> SourceId
 
pub fn spawn<F: Future<Output = ()> + Send + 'static>(&self, f: F) -> SourceId
Spawn a new infallible Future on the main context.
This can be called from any thread and will execute the future from the thread
where main context is running, e.g. via a MainLoop.
sourcepub fn spawn_local<F: Future<Output = ()> + 'static>(&self, f: F) -> SourceId
 
pub fn spawn_local<F: Future<Output = ()> + 'static>(&self, f: F) -> SourceId
Spawn a new infallible Future on the main context.
The given Future does not have to be Send.
This can be called only from the thread where the main context is running, e.g.
from any other Future that is executed on this main context, or after calling
with_thread_default or acquire on the main context.
sourcepub fn spawn_with_priority<F: Future<Output = ()> + Send + 'static>(
    &self,
    priority: Priority,
    f: F
) -> SourceId
 
pub fn spawn_with_priority<F: Future<Output = ()> + Send + 'static>( &self, priority: Priority, f: F ) -> SourceId
Spawn a new infallible Future on the main context, with a non-default priority.
This can be called from any thread and will execute the future from the thread
where main context is running, e.g. via a MainLoop.
sourcepub fn spawn_local_with_priority<F: Future<Output = ()> + 'static>(
    &self,
    priority: Priority,
    f: F
) -> SourceId
 
pub fn spawn_local_with_priority<F: Future<Output = ()> + 'static>( &self, priority: Priority, f: F ) -> SourceId
Spawn a new infallible Future on the main context, with a non-default priority.
The given Future does not have to be Send.
This can be called only from the thread where the main context is running, e.g.
from any other Future that is executed on this main context, or after calling
with_thread_default or acquire on the main context.
sourcepub fn block_on<F: Future>(&self, f: F) -> F::Output
 
pub fn block_on<F: Future>(&self, f: F) -> F::Output
Runs a new, infallible Future on the main context and block until it finished, returning
the result of the Future.
The given Future does not have to be Send or 'static.
This must only be called if no MainLoop or anything else is running on this specific main
context.
Trait Implementations§
source§impl Clone for MainContext
 
impl Clone for MainContext
source§impl Debug for MainContext
 
impl Debug for MainContext
source§impl Default for MainContext
 
impl Default for MainContext
source§impl Hash for MainContext
 
impl Hash for MainContext
source§impl LocalSpawn for MainContext
 
impl LocalSpawn for MainContext
source§fn spawn_local_obj(
    &self,
    f: LocalFutureObj<'static, ()>
) -> Result<(), SpawnError>
 
fn spawn_local_obj( &self, f: LocalFutureObj<'static, ()> ) -> Result<(), SpawnError>
source§fn status_local(&self) -> Result<(), SpawnError>
 
fn status_local(&self) -> Result<(), SpawnError>
source§impl Ord for MainContext
 
impl Ord for MainContext
source§fn cmp(&self, other: &MainContext) -> Ordering
 
fn cmp(&self, other: &MainContext) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere Self: Sized,
source§impl PartialEq<MainContext> for MainContext
 
impl PartialEq<MainContext> for MainContext
source§fn eq(&self, other: &MainContext) -> bool
 
fn eq(&self, other: &MainContext) -> bool
self and other values to be equal, and is used
by ==.source§impl PartialOrd<MainContext> for MainContext
 
impl PartialOrd<MainContext> for MainContext
source§fn partial_cmp(&self, other: &MainContext) -> Option<Ordering>
 
fn partial_cmp(&self, other: &MainContext) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
 
fn le(&self, other: &Rhs) -> bool
self and other) and is used by the <=
operator. Read moresource§impl Spawn for MainContext
 
impl Spawn for MainContext
source§impl StaticType for MainContext
 
impl StaticType for MainContext
source§fn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for MainContext
impl Send for MainContext
impl StructuralEq for MainContext
impl StructuralPartialEq for MainContext
impl Sync for MainContext
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