pub trait CellLayoutImplExt: ObjectSubclass {
    // Required methods
    fn parent_add_attribute<R>(&self, cell: &R, attribute: &str, column: i32)
       where R: IsA<CellRenderer>;
    fn parent_clear_attributes<R>(&self, cell: &R)
       where R: IsA<CellRenderer>;
    fn parent_cells(&self) -> Vec<CellRenderer, Global>;
    fn parent_set_cell_data_func<R>(
        &self,
        cell: &R,
        callback: Option<CellLayoutDataCallback>
    )
       where R: IsA<CellRenderer>;
    fn parent_reorder<R>(&self, cell: &R, position: i32)
       where R: IsA<CellRenderer>;
    fn parent_clear(&self);
    fn parent_pack_start<R>(&self, cell: &R, expand: bool)
       where R: IsA<CellRenderer>;
    fn parent_pack_end<R>(&self, cell: &R, expand: bool)
       where R: IsA<CellRenderer>;
    fn parent_area(&self) -> Option<CellArea>;
}

Required Methods§

source

fn parent_add_attribute<R>(&self, cell: &R, attribute: &str, column: i32)where R: IsA<CellRenderer>,

source

fn parent_clear_attributes<R>(&self, cell: &R)where R: IsA<CellRenderer>,

source

fn parent_cells(&self) -> Vec<CellRenderer, Global>

source

fn parent_set_cell_data_func<R>( &self, cell: &R, callback: Option<CellLayoutDataCallback> )where R: IsA<CellRenderer>,

source

fn parent_reorder<R>(&self, cell: &R, position: i32)where R: IsA<CellRenderer>,

source

fn parent_clear(&self)

source

fn parent_pack_start<R>(&self, cell: &R, expand: bool)where R: IsA<CellRenderer>,

source

fn parent_pack_end<R>(&self, cell: &R, expand: bool)where R: IsA<CellRenderer>,

source

fn parent_area(&self) -> Option<CellArea>

Implementors§