Struct relm4_components::open_button::OpenButtonModel
source · pub struct OpenButtonModel<Conf: OpenButtonConfig + 'static> { /* private fields */ }
Expand description
Model of the open button component
Implementations§
source§impl<Conf: OpenButtonConfig + 'static> OpenButtonModel<Conf>
impl<Conf: OpenButtonConfig + 'static> OpenButtonModel<Conf>
Trait Implementations§
source§impl<ParentModel, Conf> ComponentUpdate<ParentModel> for OpenButtonModel<Conf>where
ParentModel: Model + OpenButtonParent,
ParentModel::Widgets: ParentWindow,
Conf: OpenButtonConfig<Model = ParentModel>,
impl<ParentModel, Conf> ComponentUpdate<ParentModel> for OpenButtonModel<Conf>where ParentModel: Model + OpenButtonParent, ParentModel::Widgets: ParentWindow, Conf: OpenButtonConfig<Model = ParentModel>,
source§fn init_model(parent_model: &ParentModel) -> Self
fn init_model(parent_model: &ParentModel) -> Self
Initialize the model of the component or worker. Read more
source§impl<Conf> Components<OpenButtonModel<Conf>> for OpenButtonComponents<Conf>where
Conf: OpenDialogConfig + OpenButtonConfig,
impl<Conf> Components<OpenButtonModel<Conf>> for OpenButtonComponents<Conf>where Conf: OpenDialogConfig + OpenButtonConfig,
source§fn init_components(
parent_model: &OpenButtonModel<Conf>,
parent_sender: Sender<OpenButtonMsg>
) -> Self
fn init_components( parent_model: &OpenButtonModel<Conf>, parent_sender: Sender<OpenButtonMsg> ) -> Self
Initialize your components and workers inside this function.
source§fn connect_parent(&mut self, parent_widgets: &OpenButtonWidgets)
fn connect_parent(&mut self, parent_widgets: &OpenButtonWidgets)
Connect the components to their parent components widgets (to set the parent window for example).
source§impl<Conf: Debug + OpenButtonConfig + 'static> Debug for OpenButtonModel<Conf>
impl<Conf: Debug + OpenButtonConfig + 'static> Debug for OpenButtonModel<Conf>
source§impl<Conf: OpenButtonConfig + 'static> Model for OpenButtonModel<Conf>
impl<Conf: OpenButtonConfig + 'static> Model for OpenButtonModel<Conf>
§type Msg = OpenButtonMsg
type Msg = OpenButtonMsg
The message type that defines the messages that can be sent to modify the model.
§type Widgets = OpenButtonWidgets
type Widgets = OpenButtonWidgets
The widgets type that can initialize and update the GUI with the data the model provides. Read more
§type Components = OpenButtonComponents<Conf>
type Components = OpenButtonComponents<Conf>
The components type that initializes the child components of this model. Read more
source§impl<Conf: OpenButtonConfig + 'static> OpenDialogParent for OpenButtonModel<Conf>
impl<Conf: OpenButtonConfig + 'static> OpenDialogParent for OpenButtonModel<Conf>
source§impl<ParentModel, Conf> Widgets<OpenButtonModel<Conf>, ParentModel> for OpenButtonWidgetswhere
ParentModel: Model + OpenButtonParent,
ParentModel::Widgets: ParentWindow,
Conf: OpenButtonConfig<Model = ParentModel> + OpenDialogConfig<Model = ParentModel>,
impl<ParentModel, Conf> Widgets<OpenButtonModel<Conf>, ParentModel> for OpenButtonWidgetswhere ParentModel: Model + OpenButtonParent, ParentModel::Widgets: ParentWindow, Conf: OpenButtonConfig<Model = ParentModel> + OpenDialogConfig<Model = ParentModel>,
source§fn init_view(
model: &OpenButtonModel<Conf>,
components: &<OpenButtonModel<Conf> as Model>::Components,
sender: Sender<<OpenButtonModel<Conf> as Model>::Msg>
) -> Self
fn init_view( model: &OpenButtonModel<Conf>, components: &<OpenButtonModel<Conf> as Model>::Components, sender: Sender<<OpenButtonModel<Conf> as Model>::Msg> ) -> Self
Initialize the UI.
source§fn root_widget(&self) -> Self::Root
fn root_widget(&self) -> Self::Root
Return the root widget.
source§fn view(
&mut self,
model: &OpenButtonModel<Conf>,
sender: Sender<<OpenButtonModel<Conf> as Model>::Msg>
)
fn view( &mut self, model: &OpenButtonModel<Conf>, sender: Sender<<OpenButtonModel<Conf> as Model>::Msg> )
Update the view to represent the updated model.
§type Root = Box
type Root = Box
The root represents the first widget that all other widgets of this app or component are attached to.
The root of the main app must be a
gtk::ApplicationWindow
.source§fn connect_parent(&mut self, parent_widgets: &<ParentModel as Model>::Widgets)
fn connect_parent(&mut self, parent_widgets: &<ParentModel as Model>::Widgets)
Optional method to initialize components.
This is only useful if you want to attach the widgets of a component to the widgets of this model.