pub struct PasswordEntryRow { /* private fields */ }Expand description
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl PasswordEntryRow
impl PasswordEntryRow
pub fn new() -> PasswordEntryRow
Sourcepub fn builder() -> PasswordEntryRowBuilder
pub fn builder() -> PasswordEntryRowBuilder
Creates a new builder-pattern struct instance to construct PasswordEntryRow objects.
This method returns an instance of PasswordEntryRowBuilder which can be used to create PasswordEntryRow objects.
Trait Implementations§
Source§impl Clone for PasswordEntryRow
impl Clone for PasswordEntryRow
Source§impl Debug for PasswordEntryRow
impl Debug for PasswordEntryRow
Source§impl Default for PasswordEntryRow
Available on crate feature v1_2 only.
impl Default for PasswordEntryRow
Available on crate feature
v1_2 only.Source§impl HasParamSpec for PasswordEntryRow
impl HasParamSpec for PasswordEntryRow
type ParamSpec = ParamSpecObject
Source§type SetValue = PasswordEntryRow
type SetValue = PasswordEntryRow
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, PasswordEntryRow>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for PasswordEntryRow
impl Hash for PasswordEntryRow
Source§impl Ord for PasswordEntryRow
impl Ord for PasswordEntryRow
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl ParentClassIs for PasswordEntryRow
impl ParentClassIs for PasswordEntryRow
Source§impl<OT: ObjectType> PartialEq<OT> for PasswordEntryRow
impl<OT: ObjectType> PartialEq<OT> for PasswordEntryRow
Source§impl<OT: ObjectType> PartialOrd<OT> for PasswordEntryRow
impl<OT: ObjectType> PartialOrd<OT> for PasswordEntryRow
Source§impl StaticType for PasswordEntryRow
impl StaticType for PasswordEntryRow
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self.impl Eq for PasswordEntryRow
impl IsA<Accessible> for PasswordEntryRow
impl IsA<Actionable> for PasswordEntryRow
impl IsA<Buildable> for PasswordEntryRow
impl IsA<ConstraintTarget> for PasswordEntryRow
impl IsA<Editable> for PasswordEntryRow
impl IsA<EntryRow> for PasswordEntryRow
impl IsA<ListBoxRow> for PasswordEntryRow
impl IsA<PreferencesRow> for PasswordEntryRow
impl IsA<Widget> for PasswordEntryRow
Auto Trait Implementations§
impl Freeze for PasswordEntryRow
impl RefUnwindSafe for PasswordEntryRow
impl !Send for PasswordEntryRow
impl !Sync for PasswordEntryRow
impl Unpin for PasswordEntryRow
impl UnwindSafe for PasswordEntryRow
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name on this object. Read moreSource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
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&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name on this object. Read moreSource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id on this object. Read moreSource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name on this object. Read moreSource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id on this object. Read moreSource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_name on this object. Read moreSource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_id on this object. Read moreSource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure to the lifetime of the object. When
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invalidated. An invalidated closure will ignore any calls to
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invoke when using Rust closures.Source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
Source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit but takes Value for the arguments.Source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify signal of the object. Read moreSource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
Source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
Source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
Source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
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Source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
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Source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
Source§impl<O> PreferencesRowExt for Owhere
O: IsA<PreferencesRow>,
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fn title(&self) -> GString
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fn uses_markup(&self) -> bool
fn uses_underline(&self) -> bool
fn set_title(&self, title: &str)
fn set_title_selectable(&self, title_selectable: bool)
fn set_use_markup(&self, use_markup: bool)
fn set_use_underline(&self, use_underline: bool)
fn connect_title_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_title_selectable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_use_markup_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_use_underline_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
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T: StaticType,
impl<T> StaticTypeExt for Twhere
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fn ensure_type()
Ensures that the type has been registered with the type system.
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impl<T> TransparentType for Twhere
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type GlibType = <T as GlibPtrDefault>::GlibType
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Source§impl<O> WidgetExt for O
impl<O> WidgetExt for O
fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn activate(&self) -> bool
fn activate_action( &self, name: &str, args: Option<&Variant>, ) -> Result<(), BoolError>
fn activate_default(&self)
fn add_controller(&self, controller: impl IsA<EventController>)
fn add_css_class(&self, css_class: &str)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform>, )
fn child_focus(&self, direction: DirectionType) -> bool
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn contains(&self, x: f64, y: f64) -> bool
fn create_pango_context(&self) -> Context
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Source§fn allocated_baseline(&self) -> i32
fn allocated_baseline(&self) -> i32
👎Deprecated: Since 4.12
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fn allocated_width(&self) -> i32
👎Deprecated: Since 4.12
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👎Deprecated: Since 4.12
fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn baseline(&self) -> i32
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fn can_target(&self) -> bool
fn is_child_visible(&self) -> bool
fn clipboard(&self) -> Clipboard
fn color(&self) -> RGBA
fn css_classes(&self) -> Vec<GString>
fn css_name(&self) -> GString
fn cursor(&self) -> Option<Cursor>
fn direction(&self) -> TextDirection
fn display(&self) -> Display
fn first_child(&self) -> Option<Widget>
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👎Deprecated: Since 4.16
fn frame_clock(&self) -> Option<FrameClock>
fn halign(&self) -> Align
fn has_tooltip(&self) -> bool
fn height(&self) -> i32
fn hexpands(&self) -> bool
fn is_hexpand_set(&self) -> bool
fn last_child(&self) -> Option<Widget>
fn layout_manager(&self) -> Option<LayoutManager>
fn is_limit_events(&self) -> bool
fn is_mapped(&self) -> bool
fn margin_bottom(&self) -> i32
fn margin_end(&self) -> i32
fn margin_start(&self) -> i32
fn margin_top(&self) -> i32
fn widget_name(&self) -> GString
fn native(&self) -> Option<Native>
fn next_sibling(&self) -> Option<Widget>
fn opacity(&self) -> f64
fn overflow(&self) -> Overflow
fn pango_context(&self) -> Context
fn parent(&self) -> Option<Widget>
fn preferred_size(&self) -> (Requisition, Requisition)
fn prev_sibling(&self) -> Option<Widget>
fn primary_clipboard(&self) -> Clipboard
fn is_realized(&self) -> bool
fn receives_default(&self) -> bool
fn request_mode(&self) -> SizeRequestMode
fn root(&self) -> Option<Root>
fn scale_factor(&self) -> i32
fn get_sensitive(&self) -> bool
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👎Deprecated: Since 4.10
fn tooltip_markup(&self) -> Option<GString>
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fn valign(&self) -> Align
fn vexpands(&self) -> bool
fn is_vexpand_set(&self) -> bool
fn get_visible(&self) -> bool
fn width(&self) -> i32
fn grab_focus(&self) -> bool
fn has_css_class(&self, css_class: &str) -> bool
fn has_default(&self) -> bool
fn has_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
fn in_destruction(&self) -> bool
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_drawable(&self) -> bool
fn is_focus(&self) -> bool
fn is_sensitive(&self) -> bool
fn is_visible(&self) -> bool
fn list_mnemonic_labels(&self) -> Vec<Widget>
fn map(&self)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn observe_children(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn queue_allocate(&self)
fn queue_draw(&self)
fn queue_resize(&self)
fn realize(&self)
fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_css_class(&self, css_class: &str)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn set_can_focus(&self, can_focus: bool)
fn set_can_target(&self, can_target: bool)
fn set_child_visible(&self, child_visible: bool)
fn set_css_classes(&self, classes: &[&str])
fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor_from_name(&self, name: Option<&str>)
fn set_direction(&self, dir: TextDirection)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
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👎Deprecated: Since 4.16
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fn set_has_tooltip(&self, has_tooltip: bool)
fn set_hexpand(&self, expand: bool)
fn set_hexpand_set(&self, set: bool)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_limit_events(&self, limit_events: bool)
fn set_margin_bottom(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
fn set_widget_name(&self, name: &str)
fn set_opacity(&self, opacity: f64)
fn set_overflow(&self, overflow: Overflow)
fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_receives_default(&self, receives_default: bool)
fn set_sensitive(&self, sensitive: bool)
fn set_size_request(&self, width: i32, height: i32)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
fn set_valign(&self, align: Align)
fn set_vexpand(&self, expand: bool)
fn set_vexpand_set(&self, set: bool)
fn set_visible(&self, visible: bool)
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Source§fn translate_coordinates(
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src_y: f64,
) -> Option<(f64, f64)>
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👎Deprecated: Since 4.12