#[repr(transparent)]pub struct Text { /* private fields */ }Implementations§
source§impl Text
 
impl Text
pub fn new() -> Text
pub fn with_buffer(buffer: &impl IsA<EntryBuffer>) -> Text
sourcepub fn builder() -> TextBuilder
 
pub fn builder() -> TextBuilder
Creates a new builder-pattern struct instance to construct Text objects.
This method returns an instance of TextBuilder which can be used to create Text objects.
pub fn compute_cursor_extents(&self, position: usize) -> (Rect, Rect)
Available on crate feature 
v4_4 only.pub fn activates_default(&self) -> bool
pub fn attributes(&self) -> Option<AttrList>
pub fn buffer(&self) -> EntryBuffer
pub fn enables_emoji_completion(&self) -> bool
pub fn input_hints(&self) -> InputHints
pub fn input_purpose(&self) -> InputPurpose
pub fn invisible_char(&self) -> char
pub fn max_length(&self) -> i32
pub fn is_overwrite_mode(&self) -> bool
pub fn placeholder_text(&self) -> Option<GString>
pub fn propagates_text_width(&self) -> bool
pub fn tabs(&self) -> Option<TabArray>
pub fn text_length(&self) -> u16
pub fn must_truncate_multiline(&self) -> bool
pub fn is_visible(&self) -> bool
pub fn grab_focus_without_selecting(&self) -> bool
pub fn set_activates_default(&self, activates: bool)
pub fn set_attributes(&self, attrs: Option<&AttrList>)
pub fn set_buffer(&self, buffer: &impl IsA<EntryBuffer>)
pub fn set_enable_emoji_completion(&self, enable_emoji_completion: bool)
pub fn set_input_hints(&self, hints: InputHints)
pub fn set_input_purpose(&self, purpose: InputPurpose)
pub fn set_invisible_char(&self, ch: char)
pub fn set_max_length(&self, length: i32)
pub fn set_overwrite_mode(&self, overwrite: bool)
pub fn set_placeholder_text(&self, text: Option<&str>)
pub fn set_propagate_text_width(&self, propagate_text_width: bool)
pub fn set_tabs(&self, tabs: Option<&TabArray>)
pub fn set_truncate_multiline(&self, truncate_multiline: bool)
pub fn set_visibility(&self, visible: bool)
pub fn unset_invisible_char(&self)
pub fn im_module(&self) -> Option<GString>
pub fn set_im_module(&self, im_module: Option<&str>)
pub fn is_invisible_char_set(&self) -> bool
pub fn scroll_offset(&self) -> i32
pub fn connect_activates_default_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_attributes_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_enable_emoji_completion_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_im_module_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_input_hints_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_input_purpose_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_invisible_char_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_invisible_char_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_max_length_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_overwrite_mode_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_placeholder_text_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_propagate_text_width_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_scroll_offset_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_tabs_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_truncate_multiline_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_visibility_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl Text
 
impl Text
pub fn connect_activate<F: Fn(&Text) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_backspace<F: Fn(&Text) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_copy_clipboard<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_cut_clipboard<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_delete_from_cursor<F: Fn(&Text, DeleteType, i32) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_insert_at_cursor<F: Fn(&Text, &str) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_insert_emoji<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_move_cursor<F: Fn(&Text, MovementStep, i32, bool) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_paste_clipboard<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_populate_popup<F: Fn(&Text, &Widget) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_preedit_changed<F: Fn(&Text, &str) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_toggle_overwrite<F: Fn(&Text) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn emit_activate(&self)
pub fn emit_backspace(&self)
pub fn emit_copy_clipboard(&self)
pub fn emit_cut_clipboard(&self)
pub fn emit_delete_from_cursor(&self, type_: DeleteType, count: i32)
pub fn emit_insert_at_cursor(&self, string: &str)
pub fn emit_insert_emoji(&self)
pub fn emit_move_cursor(&self, step: MovementStep, count: i32, extend: bool)
pub fn emit_paste_clipboard(&self)
pub fn emit_preedit_changed(&self, preedit: &str)
pub fn emit_toggle_overwrite(&self)
Trait Implementations§
source§impl Ord for Text
 
impl Ord for Text
source§impl<OT: ObjectType> PartialEq<OT> for Text
 
impl<OT: ObjectType> PartialEq<OT> for Text
source§impl<OT: ObjectType> PartialOrd<OT> for Text
 
impl<OT: ObjectType> PartialOrd<OT> for Text
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
 
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for 
self and other) and is used by the <=
operator. Read moresource§impl StaticType for Text
 
impl StaticType for Text
source§fn static_type() -> Type
 
fn static_type() -> Type
Returns the type identifier of 
Self.impl Eq for Text
impl IsA<Accessible> for Text
impl IsA<Buildable> for Text
impl IsA<ConstraintTarget> for Text
impl IsA<Editable> for Text
impl IsA<Widget> for Text
Auto Trait Implementations§
impl RefUnwindSafe for Text
impl !Send for Text
impl !Sync for Text
impl Unpin for Text
impl UnwindSafe for Text
Blanket Implementations§
source§impl<O> AccessibleExtManual for Owhere
    O: IsA<Accessible>,
 
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
fn update_property(&self, properties: &[Property<'_>])
fn update_relation(&self, relations: &[Relation<'_>])
fn update_state(&self, states: &[State])
source§impl<T> Cast for Twhere
    T: ObjectType,
 
impl<T> Cast for Twhere T: ObjectType,
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unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,
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unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,
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    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
Connect to the signal 
signal_name on this object. Read moresource§fn try_connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError>where
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Similar to 
Self::connect_local_id but fails instead of panicking.source§fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
Connect to the signal 
signal_id on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError>where
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Similar to 
Self::connect_unsafe but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
Connect to the signal 
signal_name on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> Result<SignalHandlerId, BoolError>where
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Similar to 
Self::connect_unsafe_id but fails instead of panicking.source§fn try_connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
 
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Similar to 
Self::connect_closure but fails instead of panicking.source§fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal 
signal_name on this object. Read moresource§fn try_connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
 
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Similar to 
Self::connect_closure_id but fails instead of panicking.source§fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal 
signal_id on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of 
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke.source§unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
Connect to the signal 
signal_id on this object. Read moresource§fn try_emit<R>(
    &self,
    signal_id: SignalId,
    args: &[&dyn ToValue]
) -> Result<R, BoolError>where
    R: TryFromClosureReturnValue,
 
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Similar to 
Self::emit but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn try_emit_with_values(
    &self,
    signal_id: SignalId,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
 
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Similar to 
Self::emit_with_values but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as 
Self::emit but takes Value for the arguments.source§fn try_emit_by_name<R>(
    &self,
    signal_name: &str,
    args: &[&dyn ToValue]
) -> Result<R, BoolError>where
    R: TryFromClosureReturnValue,
 
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Similar to 
Self::emit_by_name but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn try_emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
 
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Similar to 
Self::emit_by_name_with_values but fails instead of panicking.source§fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
Emit signal by its name. Read more
source§fn try_emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Result<R, BoolError>where
    R: TryFromClosureReturnValue,
 
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Similar to 
Self::emit_by_name_with_details but fails instead of panicking.source§fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn try_emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
 
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Similar to 
Self::emit_by_name_with_details_and_values but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn try_emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Result<R, BoolError>where
    R: TryFromClosureReturnValue,
 
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Similar to 
Self::emit_with_details but fails instead of panicking.source§fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn try_emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Result<Option<Value>, BoolError>
 
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Similar to 
Self::emit_with_details_and_values but fails instead of panicking.source§fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
Connect to the 
notify signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + 'static,
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
Connect to the 
notify signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
 
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
Connect to the 
notify signal of the object. Read moresource§fn notify(&self, property_name: &str)
 
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
 
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn bind_property<O, 'a>(
    &'a self,
    source_property: &'a str,
    target: &'a O,
    target_property: &'a str
) -> BindingBuilder<'a>where
    O: ObjectType,
 
fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,
source§impl<T> StaticTypeExt for Twhere
    T: StaticType,
 
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
 
fn ensure_type()
Ensures that the type has been registered with the type system.