pub trait SelectionModelExt: 'static {
    // Required methods
    fn selection(&self) -> Bitset;
    fn selection_in_range(&self, position: u32, n_items: u32) -> Bitset;
    fn is_selected(&self, position: u32) -> bool;
    fn select_all(&self) -> bool;
    fn select_item(&self, position: u32, unselect_rest: bool) -> bool;
    fn select_range(
        &self,
        position: u32,
        n_items: u32,
        unselect_rest: bool
    ) -> bool;
    fn selection_changed(&self, position: u32, n_items: u32);
    fn set_selection(&self, selected: &Bitset, mask: &Bitset) -> bool;
    fn unselect_all(&self) -> bool;
    fn unselect_item(&self, position: u32) -> bool;
    fn unselect_range(&self, position: u32, n_items: u32) -> bool;
    fn connect_selection_changed<F: Fn(&Self, u32, u32) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}

Required Methods§

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fn selection(&self) -> Bitset

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fn selection_in_range(&self, position: u32, n_items: u32) -> Bitset

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fn is_selected(&self, position: u32) -> bool

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fn select_all(&self) -> bool

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fn select_item(&self, position: u32, unselect_rest: bool) -> bool

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fn select_range(&self, position: u32, n_items: u32, unselect_rest: bool) -> bool

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fn selection_changed(&self, position: u32, n_items: u32)

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fn set_selection(&self, selected: &Bitset, mask: &Bitset) -> bool

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fn unselect_all(&self) -> bool

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fn unselect_item(&self, position: u32) -> bool

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fn unselect_range(&self, position: u32, n_items: u32) -> bool

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fn connect_selection_changed<F: Fn(&Self, u32, u32) + 'static>( &self, f: F ) -> SignalHandlerId

Implementors§