Struct nanorand::buffer::BufferedRng
source · pub struct BufferedRng<InternalGenerator: Rng<OUTPUT>, const OUTPUT: usize> { /* private fields */ }
Expand description
A buffered wrapper for any Rng implementation.
It will keep unused bytes from the last call to Rng::rand
, and use them
for subsequent randomness if needed, rather than throwing them away.
use nanorand::{Rng, BufferedRng, WyRand};
let mut thingy = [0u8; 5];
let mut rng = BufferedRng::new(WyRand::new());
rng.fill(&mut thingy);
// As WyRand generates 8 bytes of output, and our target is only 5 bytes,
// 3 bytes will remain in the buffer.
assert_eq!(rng.buffered(), 3);
Implementations§
source§impl<InternalGenerator: Rng<OUTPUT>, const OUTPUT: usize> BufferedRng<InternalGenerator, OUTPUT>
impl<InternalGenerator: Rng<OUTPUT>, const OUTPUT: usize> BufferedRng<InternalGenerator, OUTPUT>
sourcepub fn new(rng: InternalGenerator) -> Self
pub fn new(rng: InternalGenerator) -> Self
Wraps a Rng
InternalGenerator in a BufferedRng
instance.
sourcepub fn into_inner(self) -> InternalGenerator
pub fn into_inner(self) -> InternalGenerator
Returns the internal RNG, dropping the buffer.
Trait Implementations§
source§impl<InternalGenerator: Clone + Rng<OUTPUT>, const OUTPUT: usize> Clone for BufferedRng<InternalGenerator, OUTPUT>
impl<InternalGenerator: Clone + Rng<OUTPUT>, const OUTPUT: usize> Clone for BufferedRng<InternalGenerator, OUTPUT>
source§impl<InternalGenerator: Rng<OUTPUT> + Default, const OUTPUT: usize> Default for BufferedRng<InternalGenerator, OUTPUT>
impl<InternalGenerator: Rng<OUTPUT> + Default, const OUTPUT: usize> Default for BufferedRng<InternalGenerator, OUTPUT>
source§impl<InternalGenerator: Rng<OUTPUT>, const OUTPUT: usize> Read for BufferedRng<InternalGenerator, OUTPUT>
impl<InternalGenerator: Rng<OUTPUT>, const OUTPUT: usize> Read for BufferedRng<InternalGenerator, OUTPUT>
source§fn read(&mut self, output: &mut [u8]) -> Result<usize>
fn read(&mut self, output: &mut [u8]) -> Result<usize>
Pull some bytes from this source into the specified buffer, returning
how many bytes were read. Read more
source§fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize>
fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize>
Read all bytes until EOF in this source, placing them into
buf
. Read moresource§fn read_to_string(&mut self, _buf: &mut String) -> Result<usize>
fn read_to_string(&mut self, _buf: &mut String) -> Result<usize>
Read all bytes until EOF in this source, appending them to
buf
. Read more1.36.0 · source§fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error>
fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error>
Like
read
, except that it reads into a slice of buffers. Read moresource§fn is_read_vectored(&self) -> bool
fn is_read_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector
)1.6.0 · source§fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>
fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>
Read the exact number of bytes required to fill
buf
. Read moresource§fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error>
fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
read_buf
)Pull some bytes from this source into the specified buffer. Read more
source§fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error>
fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
read_buf
)Read the exact number of bytes required to fill
cursor
. Read more1.0.0 · source§fn by_ref(&mut self) -> &mut Selfwhere
Self: Sized,
fn by_ref(&mut self) -> &mut Selfwhere Self: Sized,
Creates a “by reference” adaptor for this instance of
Read
. Read moresource§impl<InternalGenerator: Rng<OUTPUT>, const OUTPUT: usize> Rng<OUTPUT> for BufferedRng<InternalGenerator, OUTPUT>
impl<InternalGenerator: Rng<OUTPUT>, const OUTPUT: usize> Rng<OUTPUT> for BufferedRng<InternalGenerator, OUTPUT>
source§fn rand(&mut self) -> [u8; OUTPUT]
fn rand(&mut self) -> [u8; OUTPUT]
Generates a random sequence of bytes, seeding from the internal state.
source§fn fill_bytes<Bytes>(&mut self, output: Bytes)where
Bytes: AsMut<[u8]>,
fn fill_bytes<Bytes>(&mut self, output: Bytes)where Bytes: AsMut<[u8]>,
Fill an array of bytes with randomness.
source§fn generate<Generated>(&mut self) -> Generatedwhere
Generated: RandomGen<Self, OUTPUT>,
fn generate<Generated>(&mut self) -> Generatedwhere Generated: RandomGen<Self, OUTPUT>,
Generates a random of the specified type, seeding from the internal state.
source§fn fill<Contents, Array>(&mut self, target: Array)where
Contents: RandomGen<Self, OUTPUT>,
Array: AsMut<[Contents]>,
fn fill<Contents, Array>(&mut self, target: Array)where Contents: RandomGen<Self, OUTPUT>, Array: AsMut<[Contents]>,
Fill an array with the specified type.
source§fn generate_range<Number, Bounds>(&mut self, range: Bounds) -> Numberwhere
Number: RandomRange<Self, OUTPUT>,
Bounds: RangeBounds<Number>,
fn generate_range<Number, Bounds>(&mut self, range: Bounds) -> Numberwhere Number: RandomRange<Self, OUTPUT>, Bounds: RangeBounds<Number>,
Generates a random of the specified type, seeding from the internal state.
source§fn shuffle<Contents, Array>(&mut self, target: Array)where
Array: AsMut<[Contents]>,
fn shuffle<Contents, Array>(&mut self, target: Array)where Array: AsMut<[Contents]>,
Shuffle a slice, using the RNG.