Struct libadwaita::StatusPage

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#[repr(transparent)]
pub struct StatusPage { /* private fields */ }

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impl StatusPage

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pub fn new() -> StatusPage

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pub fn builder() -> StatusPageBuilder

Creates a new builder-pattern struct instance to construct StatusPage objects.

This method returns an instance of StatusPageBuilder which can be used to create StatusPage objects.

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pub fn child(&self) -> Option<Widget>

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pub fn description(&self) -> Option<GString>

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pub fn icon_name(&self) -> Option<GString>

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pub fn paintable(&self) -> Option<Paintable>

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pub fn title(&self) -> GString

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pub fn set_child(&self, child: Option<&impl IsA<Widget>>)

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pub fn set_description(&self, description: Option<&str>)

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pub fn set_icon_name(&self, icon_name: Option<&str>)

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pub fn set_paintable(&self, paintable: Option<&impl IsA<Paintable>>)

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pub fn set_title(&self, title: &str)

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pub fn connect_child_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

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pub fn connect_description_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

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pub fn connect_icon_name_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

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pub fn connect_paintable_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

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pub fn connect_title_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

Trait Implementations§

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impl Clone for StatusPage

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StatusPage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StatusPage

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for StatusPage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for StatusPage

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fn hash<H>(&self, state: &mut H)where
    H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where
    H: Hasher,
    Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for StatusPage

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere
    Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere
    Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere
    Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for StatusPage

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impl<OT: ObjectType> PartialEq<OT> for StatusPage

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for StatusPage

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for StatusPage

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for StatusPage

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impl IsA<Accessible> for StatusPage

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impl IsA<Buildable> for StatusPage

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impl IsA<ConstraintTarget> for StatusPage

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impl IsA<Widget> for StatusPage

Auto Trait Implementations§

Blanket Implementations§

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impl<O> AccessibleExt for Owhere
    O: IsA<Accessible>,

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impl<O> AccessibleExtManual for Owhere
    O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

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fn update_relation(&self, relations: &[Relation<'_>])

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fn update_state(&self, states: &[State])

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impl<T> Any for Twhere
    T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<O> BuildableExt for Owhere
    O: IsA<Buildable>,

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impl<T> Cast for Twhere
    T: ObjectType,

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fn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> GObjectPropertyExpressionExt for Twhere
    T: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for Twhere
    U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,

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fn parent_class_init<T>(class: &mut Class<U>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,

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fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,

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impl<T> ObjectExt for Twhere
    T: ObjectType,

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fn is<U>(&self) -> boolwhere
    U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>where
    T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property<V>(&self, property_name: &str, value: V)where
    V: ToValue,

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> Vwhere
    V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'f, 't, O, 'a>(
    &'a self,
    source_property: &'a str,
    target: &'a O,
    target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
    O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> StaticTypeExt for Twhere
    T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToClosureReturnValue for Twhere
    T: ToValue,

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impl<T> ToOwned for Twhere
    T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere
    T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere
    T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for Owhere
    O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

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fn activate(&self) -> bool

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fn activate_action(
    &self,
    name: &str,
    args: Option<&Variant>
) -> Result<(), BoolError>

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fn activate_default(&self)

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fn add_controller(&self, controller: &impl IsA<EventController>)

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fn add_css_class(&self, css_class: &str)

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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn allocate(
    &self,
    width: i32,
    height: i32,
    baseline: i32,
    transform: Option<&Transform>
)

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fn child_focus(&self, direction: DirectionType) -> bool

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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

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fn compute_expand(&self, orientation: Orientation) -> bool

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fn compute_point(&self, target: &impl IsA<Widget>, point: &Point) -> Option<Point>

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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

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fn contains(&self, x: f64, y: f64) -> bool

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fn create_pango_context(&self) -> Context

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fn create_pango_layout(&self, text: Option<&str>) -> Layout

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fn dispose_template(&self, widget_type: Type)

Available on crate feature v4_8 only.
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fn drag_check_threshold(
    &self,
    start_x: i32,
    start_y: i32,
    current_x: i32,
    current_y: i32
) -> bool

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fn error_bell(&self)

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fn allocated_baseline(&self) -> i32

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fn allocated_height(&self) -> i32

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fn allocated_width(&self) -> i32

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fn allocation(&self) -> Rectangle

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fn ancestor(&self, widget_type: Type) -> Option<Widget>

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fn can_focus(&self) -> bool

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fn can_target(&self) -> bool

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fn is_child_visible(&self) -> bool

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fn clipboard(&self) -> Clipboard

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fn color(&self) -> RGBA

Available on crate feature v4_10 only.
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fn css_classes(&self) -> Vec<GString, Global>

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fn css_name(&self) -> GString

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fn cursor(&self) -> Option<Cursor>

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fn direction(&self) -> TextDirection

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fn display(&self) -> Display

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fn first_child(&self) -> Option<Widget>

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fn focus_child(&self) -> Option<Widget>

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fn gets_focus_on_click(&self) -> bool

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fn is_focusable(&self) -> bool

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fn font_map(&self) -> Option<FontMap>

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fn font_options(&self) -> Option<FontOptions>

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fn frame_clock(&self) -> Option<FrameClock>

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fn halign(&self) -> Align

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fn has_tooltip(&self) -> bool

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fn height(&self) -> i32

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fn hexpands(&self) -> bool

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fn is_hexpand_set(&self) -> bool

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fn last_child(&self) -> Option<Widget>

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fn layout_manager(&self) -> Option<LayoutManager>

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fn is_mapped(&self) -> bool

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fn margin_bottom(&self) -> i32

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fn margin_end(&self) -> i32

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fn margin_start(&self) -> i32

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fn margin_top(&self) -> i32

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fn widget_name(&self) -> GString

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fn native(&self) -> Option<Native>

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fn next_sibling(&self) -> Option<Widget>

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fn opacity(&self) -> f64

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fn overflow(&self) -> Overflow

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fn pango_context(&self) -> Context

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fn parent(&self) -> Option<Widget>

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fn preferred_size(&self) -> (Requisition, Requisition)

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fn prev_sibling(&self) -> Option<Widget>

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fn primary_clipboard(&self) -> Clipboard

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fn is_realized(&self) -> bool

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fn receives_default(&self) -> bool

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fn request_mode(&self) -> SizeRequestMode

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fn root(&self) -> Option<Root>

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fn scale_factor(&self) -> i32

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fn get_sensitive(&self) -> bool

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fn settings(&self) -> Settings

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fn size(&self, orientation: Orientation) -> i32

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fn size_request(&self) -> (i32, i32)

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fn state_flags(&self) -> StateFlags

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fn style_context(&self) -> StyleContext

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fn template_child(&self, widget_type: Type, name: &str) -> Object

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fn tooltip_markup(&self) -> Option<GString>

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fn tooltip_text(&self) -> Option<GString>

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fn valign(&self) -> Align

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fn vexpands(&self) -> bool

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fn is_vexpand_set(&self) -> bool

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fn get_visible(&self) -> bool

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fn width(&self) -> i32

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fn grab_focus(&self) -> bool

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fn has_css_class(&self, css_class: &str) -> bool

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fn has_default(&self) -> bool

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fn has_focus(&self) -> bool

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fn has_visible_focus(&self) -> bool

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fn hide(&self)

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fn in_destruction(&self) -> bool

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fn init_template(&self)

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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

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fn insert_after(
    &self,
    parent: &impl IsA<Widget>,
    previous_sibling: Option<&impl IsA<Widget>>
)

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fn insert_before(
    &self,
    parent: &impl IsA<Widget>,
    next_sibling: Option<&impl IsA<Widget>>
)

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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

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fn is_drawable(&self) -> bool

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fn is_focus(&self) -> bool

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fn is_sensitive(&self) -> bool

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fn is_visible(&self) -> bool

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fn keynav_failed(&self, direction: DirectionType) -> bool

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fn list_mnemonic_labels(&self) -> Vec<Widget, Global>

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fn map(&self)

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fn measure(&self, orientation: Orientation, for_size: i32) -> (i32, i32, i32, i32)

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fn mnemonic_activate(&self, group_cycling: bool) -> bool

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fn observe_children(&self) -> ListModel

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fn observe_controllers(&self) -> ListModel

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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

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fn queue_allocate(&self)

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fn queue_draw(&self)

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fn queue_resize(&self)

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fn realize(&self)

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fn remove_controller(&self, controller: &impl IsA<EventController>)

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fn remove_css_class(&self, css_class: &str)

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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

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fn set_can_focus(&self, can_focus: bool)

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fn set_can_target(&self, can_target: bool)

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fn set_child_visible(&self, child_visible: bool)

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fn set_css_classes(&self, classes: &[&str])

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fn set_cursor(&self, cursor: Option<&Cursor>)

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fn set_cursor_from_name(&self, name: Option<&str>)

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fn set_direction(&self, dir: TextDirection)

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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

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fn set_focus_on_click(&self, focus_on_click: bool)

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fn set_focusable(&self, focusable: bool)

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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

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fn set_font_options(&self, options: Option<&FontOptions>)

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fn set_halign(&self, align: Align)

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fn set_has_tooltip(&self, has_tooltip: bool)

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fn set_hexpand(&self, expand: bool)

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fn set_hexpand_set(&self, set: bool)

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fn set_layout_manager(&self, layout_manager: Option<&impl IsA<LayoutManager>>)

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fn set_margin_bottom(&self, margin: i32)

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fn set_margin_end(&self, margin: i32)

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fn set_margin_start(&self, margin: i32)

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fn set_margin_top(&self, margin: i32)

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fn set_widget_name(&self, name: &str)

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fn set_opacity(&self, opacity: f64)

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fn set_overflow(&self, overflow: Overflow)

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fn set_parent(&self, parent: &impl IsA<Widget>)

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fn set_receives_default(&self, receives_default: bool)

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fn set_sensitive(&self, sensitive: bool)

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fn set_size_request(&self, width: i32, height: i32)

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fn set_state_flags(&self, flags: StateFlags, clear: bool)

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fn set_tooltip_markup(&self, markup: Option<&str>)

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fn set_tooltip_text(&self, text: Option<&str>)

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fn set_valign(&self, align: Align)

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fn set_vexpand(&self, expand: bool)

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fn set_vexpand_set(&self, set: bool)

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fn set_visible(&self, visible: bool)

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fn should_layout(&self) -> bool

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fn show(&self)

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fn size_allocate(&self, allocation: &Rectangle, baseline: i32)

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fn snapshot_child(&self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>)

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fn translate_coordinates(
    &self,
    dest_widget: &impl IsA<Widget>,
    src_x: f64,
    src_y: f64
) -> Option<(f64, f64)>

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fn trigger_tooltip_query(&self)

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fn unmap(&self)

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fn unparent(&self)

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fn unrealize(&self)

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fn unset_state_flags(&self, flags: StateFlags)

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fn height_request(&self) -> i32

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fn set_height_request(&self, height_request: i32)

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fn width_request(&self) -> i32

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fn set_width_request(&self, width_request: i32)

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fn connect_destroy<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_direction_changed<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O, TextDirection) + 'static,

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fn connect_hide<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_keynav_failed<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O, DirectionType) -> Inhibit + 'static,

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fn connect_map<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_mnemonic_activate<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O, bool) -> Inhibit + 'static,

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fn connect_move_focus<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O, DirectionType) + 'static,

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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O, i32, i32, bool, &Tooltip) -> bool + 'static,

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fn connect_realize<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_show<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_state_flags_changed<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O, StateFlags) + 'static,

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fn connect_unmap<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_unrealize<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_can_focus_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_can_target_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_css_classes_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_cursor_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_focus_on_click_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_focusable_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_halign_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_has_default_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_has_focus_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_has_tooltip_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

source§

fn connect_height_request_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_hexpand_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_hexpand_set_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_layout_manager_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_margin_bottom_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_margin_end_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_margin_start_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_margin_top_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_name_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_opacity_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_overflow_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_receives_default_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_root_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_scale_factor_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_sensitive_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_tooltip_markup_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_valign_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_vexpand_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_vexpand_set_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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fn connect_visible_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

source§

fn connect_width_request_notify<F>(&self, f: F) -> SignalHandlerIdwhere
    F: Fn(&O) + 'static,

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impl<O> WidgetExtManual for Owhere
    O: IsA<Widget>,

source§

fn add_tick_callback<P>(&self, callback: P) -> TickCallbackIdwhere
    P: Fn(&O, &FrameClock) -> Continue + 'static,

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impl<Super, Sub> CanDowncast<Sub> for Superwhere
    Super: IsA<Super>,
    Sub: IsA<Super>,

source§

impl<O> ConstraintTargetExt for Owhere
    O: IsA<ConstraintTarget>,

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impl<'a, T, C, E> FromValueOptional<'a> for Twhere
    T: FromValue<'a, Checker = C>,
    C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>,
    E: Error + Send + 'static,