Struct libadwaita::AboutWindow
source · #[repr(transparent)]pub struct AboutWindow { /* private fields */ }
Available on crate feature
v1_2
only.Implementations§
source§impl AboutWindow
impl AboutWindow
pub fn new() -> AboutWindow
sourcepub fn builder() -> AboutWindowBuilder
pub fn builder() -> AboutWindowBuilder
Creates a new builder-pattern struct instance to construct AboutWindow
objects.
This method returns an instance of AboutWindowBuilder
which can be used to create AboutWindow
objects.
pub fn add_acknowledgement_section(&self, name: Option<&str>, people: &[&str])
pub fn add_credit_section(&self, name: Option<&str>, people: &[&str])
pub fn add_legal_section( &self, title: &str, copyright: Option<&str>, license_type: License, license: Option<&str> )
pub fn add_link(&self, title: &str, url: &str)
pub fn application_icon(&self) -> GString
pub fn application_name(&self) -> GString
pub fn artists(&self) -> Vec<GString>
pub fn comments(&self) -> GString
pub fn copyright(&self) -> GString
pub fn debug_info(&self) -> GString
pub fn debug_info_filename(&self) -> GString
pub fn designers(&self) -> Vec<GString>
pub fn developer_name(&self) -> GString
pub fn developers(&self) -> Vec<GString>
pub fn documenters(&self) -> Vec<GString>
pub fn issue_url(&self) -> GString
pub fn license(&self) -> GString
pub fn license_type(&self) -> License
pub fn release_notes(&self) -> GString
pub fn release_notes_version(&self) -> GString
pub fn support_url(&self) -> GString
pub fn translator_credits(&self) -> GString
pub fn version(&self) -> GString
pub fn website(&self) -> GString
pub fn set_application_icon(&self, application_icon: &str)
pub fn set_application_name(&self, application_name: &str)
pub fn set_artists(&self, artists: &[&str])
pub fn set_comments(&self, comments: &str)
pub fn set_copyright(&self, copyright: &str)
pub fn set_debug_info(&self, debug_info: &str)
pub fn set_debug_info_filename(&self, filename: &str)
pub fn set_designers(&self, designers: &[&str])
pub fn set_developer_name(&self, developer_name: &str)
pub fn set_developers(&self, developers: &[&str])
pub fn set_documenters(&self, documenters: &[&str])
pub fn set_issue_url(&self, issue_url: &str)
pub fn set_license(&self, license: &str)
pub fn set_license_type(&self, license_type: License)
pub fn set_release_notes(&self, release_notes: &str)
pub fn set_release_notes_version(&self, version: &str)
pub fn set_support_url(&self, support_url: &str)
pub fn set_translator_credits(&self, translator_credits: &str)
pub fn set_version(&self, version: &str)
pub fn set_website(&self, website: &str)
pub fn connect_activate_link<F: Fn(&Self, &str) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_application_icon_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_application_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_artists_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_comments_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_copyright_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_debug_info_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_debug_info_filename_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_designers_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_developer_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_developers_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_documenters_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_issue_url_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_license_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_license_type_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_release_notes_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_release_notes_version_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_support_url_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_translator_credits_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_version_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_website_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for AboutWindow
impl Clone for AboutWindow
source§impl Debug for AboutWindow
impl Debug for AboutWindow
source§impl Default for AboutWindow
impl Default for AboutWindow
source§impl Display for AboutWindow
impl Display for AboutWindow
source§impl Hash for AboutWindow
impl Hash for AboutWindow
source§impl Ord for AboutWindow
impl Ord for AboutWindow
source§impl ParentClassIs for AboutWindow
impl ParentClassIs for AboutWindow
source§impl<OT: ObjectType> PartialEq<OT> for AboutWindow
impl<OT: ObjectType> PartialEq<OT> for AboutWindow
source§impl<OT: ObjectType> PartialOrd<OT> for AboutWindow
impl<OT: ObjectType> PartialOrd<OT> for AboutWindow
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for AboutWindow
impl StaticType for AboutWindow
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for AboutWindow
impl IsA<Accessible> for AboutWindow
impl IsA<Buildable> for AboutWindow
impl IsA<ConstraintTarget> for AboutWindow
impl IsA<Native> for AboutWindow
impl IsA<Root> for AboutWindow
impl IsA<ShortcutManager> for AboutWindow
impl IsA<Widget> for AboutWindow
impl IsA<Window> for AboutWindow
impl IsA<Window> for AboutWindow
Auto Trait Implementations§
impl RefUnwindSafe for AboutWindow
impl !Send for AboutWindow
impl !Sync for AboutWindow
impl Unpin for AboutWindow
impl UnwindSafe for AboutWindow
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere O: IsA<Accessible>,
fn accessible_role(&self) -> AccessibleRole
fn reset_property(&self, property: AccessibleProperty)
fn reset_relation(&self, relation: AccessibleRelation)
fn reset_state(&self, state: AccessibleState)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn connect_accessible_role_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
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object.source§impl<O> GtkWindowExt for Owhere
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fn close(&self)
fn destroy(&self)
fn fullscreen(&self)
fn fullscreen_on_monitor(&self, monitor: &Monitor)
fn application(&self) -> Option<Application>
fn child(&self) -> Option<Widget>
fn is_decorated(&self) -> bool
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fn default_widget(&self) -> Option<Widget>
fn is_deletable(&self) -> bool
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fn group(&self) -> WindowGroup
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fn is_resizable(&self) -> bool
fn title(&self) -> Option<GString>
fn titlebar(&self) -> Option<Widget>
fn transient_for(&self) -> Option<Window>
fn has_group(&self) -> bool
fn is_active(&self) -> bool
fn is_fullscreen(&self) -> bool
fn is_maximized(&self) -> bool
fn maximize(&self)
fn minimize(&self)
fn present(&self)
fn present_with_time(&self, timestamp: u32)
fn set_application(&self, application: Option<&impl IsA<Application>>)
fn set_child(&self, child: Option<&impl IsA<Widget>>)
fn set_decorated(&self, setting: bool)
fn set_default_size(&self, width: i32, height: i32)
fn set_default_widget(&self, default_widget: Option<&impl IsA<Widget>>)
fn set_deletable(&self, setting: bool)
fn set_destroy_with_parent(&self, setting: bool)
fn set_display(&self, display: &impl IsA<Display>)
fn set_focus(&self, focus: Option<&impl IsA<Widget>>)
fn set_focus_visible(&self, setting: bool)
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fn set_icon_name(&self, name: Option<&str>)
fn set_mnemonics_visible(&self, setting: bool)
fn set_modal(&self, modal: bool)
fn set_resizable(&self, resizable: bool)
fn set_startup_id(&self, startup_id: &str)
fn set_title(&self, title: Option<&str>)
fn set_titlebar(&self, titlebar: Option<&impl IsA<Widget>>)
fn set_transient_for(&self, parent: Option<&impl IsA<Window>>)
fn unfullscreen(&self)
fn unmaximize(&self)
fn unminimize(&self)
fn default_height(&self) -> i32
fn set_default_height(&self, default_height: i32)
fn default_width(&self) -> i32
fn set_default_width(&self, default_width: i32)
fn focus_widget(&self) -> Option<Widget>
fn set_focus_widget<P>(&self, focus_widget: Option<&P>)where P: IsA<Widget>,
fn is_fullscreened(&self) -> bool
fn set_fullscreened(&self, fullscreened: bool)
fn set_maximized(&self, maximized: bool)
fn connect_activate_default<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn emit_activate_default(&self)
fn connect_activate_focus<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,
fn emit_activate_focus(&self)
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Connect to the signal
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Connect to the signal
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
Connect to the signal
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + Send + 'static,
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'f, 't, O, 'a>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
source§impl<T> ToClosureReturnValue for Twhere
T: ToValue,
impl<T> ToClosureReturnValue for Twhere T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
source§impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for Owhere
O: IsA<Widget>,
impl<O> WidgetExt for Owhere O: IsA<Widget>,
fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn activate(&self) -> bool
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
fn activate_default(&self)
fn add_controller(&self, controller: &impl IsA<EventController>)
fn add_css_class(&self, css_class: &str)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<&Transform> )
fn child_focus(&self, direction: DirectionType) -> bool
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn contains(&self, x: f64, y: f64) -> bool
fn create_pango_context(&self) -> Context
fn create_pango_layout(&self, text: Option<&str>) -> Layout
source§fn dispose_template(&self, widget_type: Type)
fn dispose_template(&self, widget_type: Type)
Available on crate feature
v4_8
only.