pub trait NavigationPageExt: IsA<NavigationPage> + 'static {
Show 16 methods
// Provided methods
fn can_pop(&self) -> bool { ... }
fn child(&self) -> Option<Widget> { ... }
fn tag(&self) -> Option<GString> { ... }
fn title(&self) -> GString { ... }
fn set_can_pop(&self, can_pop: bool) { ... }
fn set_child(&self, child: Option<&impl IsA<Widget>>) { ... }
fn set_tag(&self, tag: Option<&str>) { ... }
fn set_title(&self, title: &str) { ... }
fn connect_hidden<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { ... }
fn connect_hiding<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { ... }
fn connect_showing<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { ... }
fn connect_shown<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { ... }
fn connect_can_pop_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_child_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_tag_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_title_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}Provided Methods§
fn can_pop(&self) -> bool
fn child(&self) -> Option<Widget>
fn tag(&self) -> Option<GString>
fn title(&self) -> GString
fn set_can_pop(&self, can_pop: bool)
fn set_child(&self, child: Option<&impl IsA<Widget>>)
fn set_tag(&self, tag: Option<&str>)
fn set_title(&self, title: &str)
fn connect_hiding<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_showing<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_shown<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_can_pop_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_child_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_tag_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_title_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.