pub struct AlertDialogBuilder { /* private fields */ }Expand description
A builder-pattern type to construct AlertDialog objects.
Implementations§
Source§impl AlertDialogBuilder
impl AlertDialogBuilder
pub fn body(self, body: impl Into<GString>) -> Self
pub fn body_use_markup(self, body_use_markup: bool) -> Self
pub fn close_response(self, close_response: impl Into<GString>) -> Self
pub fn default_response(self, default_response: impl Into<GString>) -> Self
pub fn extra_child(self, extra_child: &impl IsA<Widget>) -> Self
pub fn heading(self, heading: impl Into<GString>) -> Self
pub fn heading_use_markup(self, heading_use_markup: bool) -> Self
pub fn prefer_wide_layout(self, prefer_wide_layout: bool) -> Self
pub fn can_close(self, can_close: bool) -> Self
pub fn child(self, child: &impl IsA<Widget>) -> Self
pub fn content_height(self, content_height: i32) -> Self
pub fn content_width(self, content_width: i32) -> Self
pub fn default_widget(self, default_widget: &impl IsA<Widget>) -> Self
pub fn focus_widget(self, focus_widget: &impl IsA<Widget>) -> Self
pub fn follows_content_size(self, follows_content_size: bool) -> Self
pub fn presentation_mode( self, presentation_mode: DialogPresentationMode, ) -> Self
pub fn title(self, title: impl Into<GString>) -> Self
pub fn can_focus(self, can_focus: bool) -> Self
pub fn can_target(self, can_target: bool) -> Self
pub fn css_classes(self, css_classes: impl Into<StrV>) -> Self
pub fn css_name(self, css_name: impl Into<GString>) -> Self
pub fn cursor(self, cursor: &Cursor) -> Self
pub fn focus_on_click(self, focus_on_click: bool) -> Self
pub fn focusable(self, focusable: bool) -> Self
pub fn halign(self, halign: Align) -> Self
pub fn has_tooltip(self, has_tooltip: bool) -> Self
pub fn height_request(self, height_request: i32) -> Self
pub fn hexpand(self, hexpand: bool) -> Self
pub fn hexpand_set(self, hexpand_set: bool) -> Self
pub fn layout_manager(self, layout_manager: &impl IsA<LayoutManager>) -> Self
pub fn margin_bottom(self, margin_bottom: i32) -> Self
pub fn margin_end(self, margin_end: i32) -> Self
pub fn margin_start(self, margin_start: i32) -> Self
pub fn margin_top(self, margin_top: i32) -> Self
pub fn name(self, name: impl Into<GString>) -> Self
pub fn opacity(self, opacity: f64) -> Self
pub fn overflow(self, overflow: Overflow) -> Self
pub fn receives_default(self, receives_default: bool) -> Self
pub fn sensitive(self, sensitive: bool) -> Self
pub fn tooltip_markup(self, tooltip_markup: impl Into<GString>) -> Self
pub fn tooltip_text(self, tooltip_text: impl Into<GString>) -> Self
pub fn valign(self, valign: Align) -> Self
pub fn vexpand(self, vexpand: bool) -> Self
pub fn vexpand_set(self, vexpand_set: bool) -> Self
pub fn visible(self, visible: bool) -> Self
pub fn width_request(self, width_request: i32) -> Self
pub fn accessible_role(self, accessible_role: AccessibleRole) -> Self
Sourcepub fn build(self) -> AlertDialog
pub fn build(self) -> AlertDialog
Build the AlertDialog.
Auto Trait Implementations§
impl Freeze for AlertDialogBuilder
impl RefUnwindSafe for AlertDialogBuilder
impl !Send for AlertDialogBuilder
impl !Sync for AlertDialogBuilder
impl Unpin for AlertDialogBuilder
impl UnwindSafe for AlertDialogBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more