pub trait CellLayoutExt: 'static {
    // Required methods
    fn add_attribute(
        &self,
        cell: &impl IsA<CellRenderer>,
        attribute: &str,
        column: i32
    );
    fn clear(&self);
    fn clear_attributes(&self, cell: &impl IsA<CellRenderer>);
    fn area(&self) -> Option<CellArea>;
    fn cells(&self) -> Vec<CellRenderer>;
    fn pack_end(&self, cell: &impl IsA<CellRenderer>, expand: bool);
    fn pack_start(&self, cell: &impl IsA<CellRenderer>, expand: bool);
    fn reorder(&self, cell: &impl IsA<CellRenderer>, position: i32);
    fn set_cell_data_func<P: Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>(
        &self,
        cell: &impl IsA<CellRenderer>,
        func: P
    );
}

Required Methods§

source

fn add_attribute( &self, cell: &impl IsA<CellRenderer>, attribute: &str, column: i32 )

source

fn clear(&self)

source

fn clear_attributes(&self, cell: &impl IsA<CellRenderer>)

source

fn area(&self) -> Option<CellArea>

source

fn cells(&self) -> Vec<CellRenderer>

source

fn pack_end(&self, cell: &impl IsA<CellRenderer>, expand: bool)

source

fn pack_start(&self, cell: &impl IsA<CellRenderer>, expand: bool)

source

fn reorder(&self, cell: &impl IsA<CellRenderer>, position: i32)

source

fn set_cell_data_func<P: Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>( &self, cell: &impl IsA<CellRenderer>, func: P )

Implementors§