Trait gdk4::prelude::ToplevelExt
source · pub trait ToplevelExt: 'static {
Show 38 methods
// Required methods
fn begin_move(
&self,
device: &impl IsA<Device>,
button: i32,
x: f64,
y: f64,
timestamp: u32
);
fn begin_resize(
&self,
edge: SurfaceEdge,
device: Option<&impl IsA<Device>>,
button: i32,
x: f64,
y: f64,
timestamp: u32
);
fn focus(&self, timestamp: u32);
fn state(&self) -> ToplevelState;
fn inhibit_system_shortcuts(&self, event: Option<impl AsRef<Event>>);
fn lower(&self) -> bool;
fn minimize(&self) -> bool;
fn present(&self, layout: &ToplevelLayout);
fn restore_system_shortcuts(&self);
fn set_decorated(&self, decorated: bool);
fn set_deletable(&self, deletable: bool);
fn set_icon_list(&self, surfaces: &[Texture]);
fn set_modal(&self, modal: bool);
fn set_startup_id(&self, startup_id: &str);
fn set_title(&self, title: &str);
fn set_transient_for(&self, parent: &impl IsA<Surface>);
fn show_window_menu(&self, event: impl AsRef<Event>) -> bool;
fn supports_edge_constraints(&self) -> bool;
fn titlebar_gesture(&self, gesture: TitlebarGesture) -> bool;
fn is_decorated(&self) -> bool;
fn is_deletable(&self) -> bool;
fn fullscreen_mode(&self) -> FullscreenMode;
fn set_fullscreen_mode(&self, fullscreen_mode: FullscreenMode);
fn is_modal(&self) -> bool;
fn is_shortcuts_inhibited(&self) -> bool;
fn startup_id(&self) -> Option<GString>;
fn title(&self) -> Option<GString>;
fn transient_for(&self) -> Option<Surface>;
fn connect_decorated_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_deletable_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_fullscreen_mode_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_icon_list_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_modal_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_shortcuts_inhibited_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_startup_id_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_state_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_title_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_transient_for_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
}
Required Methods§
fn begin_move( &self, device: &impl IsA<Device>, button: i32, x: f64, y: f64, timestamp: u32 )
fn begin_resize( &self, edge: SurfaceEdge, device: Option<&impl IsA<Device>>, button: i32, x: f64, y: f64, timestamp: u32 )
fn focus(&self, timestamp: u32)
fn state(&self) -> ToplevelState
fn inhibit_system_shortcuts(&self, event: Option<impl AsRef<Event>>)
fn lower(&self) -> bool
fn minimize(&self) -> bool
fn present(&self, layout: &ToplevelLayout)
fn restore_system_shortcuts(&self)
fn set_decorated(&self, decorated: bool)
fn set_deletable(&self, deletable: bool)
fn set_icon_list(&self, surfaces: &[Texture])
fn set_modal(&self, modal: bool)
fn set_startup_id(&self, startup_id: &str)
fn set_title(&self, title: &str)
fn set_transient_for(&self, parent: &impl IsA<Surface>)
fn supports_edge_constraints(&self) -> bool
sourcefn titlebar_gesture(&self, gesture: TitlebarGesture) -> bool
fn titlebar_gesture(&self, gesture: TitlebarGesture) -> bool
Available on crate feature
v4_4
only.