Struct field_offset::FieldOffset
source · #[repr(transparent)]pub struct FieldOffset<T, U, PinFlag = NotPinned>(_, _);
Expand description
Represents a pointer to a field of type U
within the type T
The PinFlag
parameter can be set to AllowPin
to enable the projection
from Pin<&T> to Pin<&U>
Implementations§
source§impl<T, U> FieldOffset<T, U, NotPinned>
impl<T, U> FieldOffset<T, U, NotPinned>
sourcepub unsafe fn new<F: for<'a> FnOnce(*const T) -> *const U>(f: F) -> Self
pub unsafe fn new<F: for<'a> FnOnce(*const T) -> *const U>(f: F) -> Self
Construct a field offset via a lambda which returns a reference to the field in question.
Safety
The lambda must not dereference the provided pointer or access the inner value in any way as it may point to uninitialized memory.
For the returned FieldOffset
to be safe to use, the returned pointer
must be valid for any instance of T
. For example, returning a pointer
to a field from an enum with multiple variants will produce a FieldOffset
which is unsafe to use.
sourcepub const unsafe fn new_from_offset(offset: usize) -> Self
pub const unsafe fn new_from_offset(offset: usize) -> Self
Construct a field offset directly from a byte offset.
Safety
For the returned FieldOffset
to be safe to use, the field offset
must be valid for any instance of T
. For example, returning the offset
to a field from an enum with multiple variants will produce a FieldOffset
which is unsafe to use.
source§impl<T, U, PinFlag> FieldOffset<T, U, PinFlag>
impl<T, U, PinFlag> FieldOffset<T, U, PinFlag>
sourcepub fn apply_ptr_mut(self, x: *mut T) -> *mut U
pub fn apply_ptr_mut(self, x: *mut T) -> *mut U
Apply the field offset to a native mutable pointer.
sourcepub fn apply_mut<'a>(self, x: &'a mut T) -> &'a mut U
pub fn apply_mut<'a>(self, x: &'a mut T) -> &'a mut U
Apply the field offset to a mutable reference.
sourcepub const fn get_byte_offset(self) -> usize
pub const fn get_byte_offset(self) -> usize
Get the raw byte offset for this field offset.
sourcepub unsafe fn unapply_ptr(self, x: *const U) -> *const T
pub unsafe fn unapply_ptr(self, x: *const U) -> *const T
Unapply the field offset to a native pointer.
Safety
Warning: very unsafe!
This applies a negative offset to a pointer. If the safety implications of this are not already clear to you, then do not use this method. Also be aware that Rust has stronger aliasing rules than other languages, so it may be UB to dereference the resulting pointer even if it points to a valid location, due to the presence of other live references.
sourcepub unsafe fn unapply_ptr_mut(self, x: *mut U) -> *mut T
pub unsafe fn unapply_ptr_mut(self, x: *mut U) -> *mut T
Unapply the field offset to a native mutable pointer.
Safety
Warning: very unsafe!
This applies a negative offset to a pointer. If the safety implications of this are not already clear to you, then do not use this method. Also be aware that Rust has stronger aliasing rules than other languages, so it may be UB to dereference the resulting pointer even if it points to a valid location, due to the presence of other live references.
sourcepub unsafe fn unapply<'a>(self, x: &'a U) -> &'a T
pub unsafe fn unapply<'a>(self, x: &'a U) -> &'a T
Unapply the field offset to a reference.
Safety
Warning: very unsafe!
This applies a negative offset to a reference. If the safety implications of this are not already clear to you, then do not use this method. Also be aware that Rust has stronger aliasing rules than other languages, so this method may cause UB even if the resulting reference points to a valid location, due to the presence of other live references.
sourcepub unsafe fn unapply_mut<'a>(self, x: &'a mut U) -> &'a mut T
pub unsafe fn unapply_mut<'a>(self, x: &'a mut U) -> &'a mut T
Unapply the field offset to a mutable reference.
Safety
Warning: very unsafe!
This applies a negative offset to a reference. If the safety implications of this are not already clear to you, then do not use this method. Also be aware that Rust has stronger aliasing rules than other languages, so this method may cause UB even if the resulting reference points to a valid location, due to the presence of other live references.
sourcepub const unsafe fn as_pinned_projection(self) -> FieldOffset<T, U, AllowPin>
pub const unsafe fn as_pinned_projection(self) -> FieldOffset<T, U, AllowPin>
Convert this offset to an offset that is allowed to go from Pin<&T>
to Pin<&U>
Safety
The Pin safety rules for projection must be respected. These rules are explained in the Pin documentation
sourcepub const fn as_unpinned_projection(self) -> FieldOffset<T, U, NotPinned>
pub const fn as_unpinned_projection(self) -> FieldOffset<T, U, NotPinned>
Remove the AllowPin flag
source§impl<T, U> FieldOffset<T, U, AllowPin>
impl<T, U> FieldOffset<T, U, AllowPin>
sourcepub const unsafe fn new_from_offset_pinned(offset: usize) -> Self
pub const unsafe fn new_from_offset_pinned(offset: usize) -> Self
Construct a field offset directly from a byte offset, which can be projected from a pinned.
Safety
In addition to the safety rules of FieldOffset::new_from_offset, the projection
from Pin<&T>
to Pin<&U>
must also be allowed. The rules are explained in the
Pin documentation
Trait Implementations§
source§impl<T, U, V> Add<FieldOffset<U, V, AllowPin>> for FieldOffset<T, U>
impl<T, U, V> Add<FieldOffset<U, V, AllowPin>> for FieldOffset<T, U>
§type Output = FieldOffset<T, V, NotPinned>
type Output = FieldOffset<T, V, NotPinned>
+
operator.source§fn add(self, other: FieldOffset<U, V, AllowPin>) -> FieldOffset<T, V>
fn add(self, other: FieldOffset<U, V, AllowPin>) -> FieldOffset<T, V>
+
operation. Read moresource§impl<T, U, V> Add<FieldOffset<U, V, AllowPin>> for FieldOffset<T, U, AllowPin>
impl<T, U, V> Add<FieldOffset<U, V, AllowPin>> for FieldOffset<T, U, AllowPin>
§type Output = FieldOffset<T, V, AllowPin>
type Output = FieldOffset<T, V, AllowPin>
+
operator.source§fn add(self, other: FieldOffset<U, V, AllowPin>) -> FieldOffset<T, V, AllowPin>
fn add(self, other: FieldOffset<U, V, AllowPin>) -> FieldOffset<T, V, AllowPin>
+
operation. Read moresource§impl<T, U, V> Add<FieldOffset<U, V, NotPinned>> for FieldOffset<T, U>
impl<T, U, V> Add<FieldOffset<U, V, NotPinned>> for FieldOffset<T, U>
Allow chaining pointer-to-members.
Applying the resulting field offset is equivalent to applying the first field offset, then applying the second field offset.
The requirements on the generic type parameters ensure this is a safe operation.
§type Output = FieldOffset<T, V, NotPinned>
type Output = FieldOffset<T, V, NotPinned>
+
operator.source§fn add(self, other: FieldOffset<U, V>) -> FieldOffset<T, V>
fn add(self, other: FieldOffset<U, V>) -> FieldOffset<T, V>
+
operation. Read moresource§impl<T, U, V> Add<FieldOffset<U, V, NotPinned>> for FieldOffset<T, U, AllowPin>
impl<T, U, V> Add<FieldOffset<U, V, NotPinned>> for FieldOffset<T, U, AllowPin>
§type Output = FieldOffset<T, V, NotPinned>
type Output = FieldOffset<T, V, NotPinned>
+
operator.source§fn add(self, other: FieldOffset<U, V>) -> FieldOffset<T, V>
fn add(self, other: FieldOffset<U, V>) -> FieldOffset<T, V>
+
operation. Read moresource§impl<T, U, Flag> Clone for FieldOffset<T, U, Flag>
impl<T, U, Flag> Clone for FieldOffset<T, U, Flag>
source§impl<T, U, Flag> Debug for FieldOffset<T, U, Flag>
impl<T, U, Flag> Debug for FieldOffset<T, U, Flag>
The debug implementation prints the byte offset of the field in hexadecimal.